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Behavior

Behavior<T> = ReceiveBehavior<T> | SetupBehavior<T> | WithTimersBehavior<T> | WithStashBehavior<T> | SuperviseBehavior<T> | SameBehavior | StoppedBehavior | UnhandledBehavior | EmptyBehavior | IgnoreBehavior

Defined in: src/typed/Behavior.ts:19

A Behavior describes how to handle the next message (and optionally lifecycle signals). Behaviors are values, not classes — the runtime interprets the discriminant and calls back into user code.

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