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StartEntity

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StartEntity = object

Defined in: src/cluster/sharding/ShardingProtocol.ts:158

Bring an entity up without sending it anything (#151). Useful to warm a known-hot entity, or to re-establish one whose state is rebuilt in preStart.

readonly entityId: string

Defined in: src/cluster/sharding/ShardingProtocol.ts:160


readonly kind: "sharding.StartEntity"

Defined in: src/cluster/sharding/ShardingProtocol.ts:159